helldivers
Released in 2015
Phobias That Can Be Triggered in helldivers
Achluophobia / Nyctophobia – Fear of the dark
Trigger: Night missions, caves, or shadow-heavy environments
Why: Darkness conceals enemies, intensifies tension, and limits visibility, especially during ambushes or extraction sequences.
Acousticophobia / Phonophobia – Fear of loud or sudden sounds
Trigger: Explosions, orbital strikes, screeching aliens, sudden reinforcements
Why: Audio cues in Helldivers are intentionally jarring — alerts, bombings, and alien roars are loud and often come without visual warning.
Agoraphobia – Fear of open spaces
Trigger: Large barren planets or open landscapes with nowhere to hide
Why: Massive, wide-open environments can create feelings of exposure, especially with enemies that ambush from multiple directions.
Atychiphobia / Atelophobia – Fear of failure or imperfection
Trigger: Dying frequently, failing objectives, or accidentally killing teammates (friendly fire)
Why: Helldivers is punishing, and mistakes (like misusing stratagems) can have real consequences for your team, leading to stress and fear of messing up.
Claustrophobia – Fear of confined spaces
Trigger: Tight corridors in installations or caves, swarm attacks in narrow areas
Why: Enemies flood into small rooms quickly, making tight quarters feel overwhelming and inescapable under pressure.
Entomophobia – Fear of insects
Trigger: Fighting insectoid enemies (Terminids) with swarms, egg sacs, and chittering behavior
Why: These enemies resemble giant bugs and often swarm the player, triggering strong discomfort for those with insect phobias.
Hemophobia – Fear of blood
Trigger: Alien gore, player deaths, explosions of blood and guts
Why: Despite its stylized graphics, Helldivers contains plenty of visceral enemy and player splatter effects, especially when dismembered or blown up.
Mysophobia – Fear of contamination or germs
Trigger: Bug nests, toxic enemies, goo-spitting monsters
Why: Some alien types use acid, poison, or sludge attacks that resemble infection or contamination.
Ophidiophobia – Fear of snakes
Trigger: Some alien enemies (especially Automatons or flying serpents in later updates) may resemble snake-like behavior or design
Why: Slithering or lunging movement and elongated body types can unsettle players with this fear.
Scopophobia – Fear of being watched
Trigger: Constant alerts, surveillance-like targeting systems, orbital drones
Why: Enemies and the game’s camera setup often give a sense of being under constant watch or targeted, especially during stealth missions or objective defense.
Thanatophobia – Fear of death
Trigger: Sudden character death, ambushes, failure of team extractions
Why: Helldivers doesn’t pull punches — characters die easily and sometimes without warning, reinforcing the fear of being fragile or expendable.
Trypophobia – Fear of clusters of small holes or bumps
Trigger: Insect egg sacs, burrow entrances, alien hive textures
Why: Some terrain and alien nest designs resemble porous or clustered organic patterns, which can be disturbing to people with this sensitivity.